Sunday, 20 May 2018

Wayfinding Final App Design

As previously discussed the decision was made to simplify the design keeping the focus on the building and directions themselves. The feature which makes the system stand out, the augmented reality, is one of the first steps in the app. On opening the interface, the logo is quickly shown, which then leaves the page and gives the user a swipe-able page with languages that are most prominent in the university in chronological order, this is something that would be updated with each cohort and therefore remain as relevant as possible to the target audience.

Once the appropriate language has been selected the user's screen will transition into a simple search bar, the background will be a live representation of where the camera is pointing on the device. The user then simply types in the department/location they are looking for. I chose to design the page in this way as it strips back all elements of the app to its surroundings, which is the core focus of the design anyway, therefore letting the function influence the design.

After the location has been selected the option of either a map breakdown view is given or the directed walk through which uses arrows to direct the user to the location they need to go to.

Start Up Page and Languages

The startup page is a simple white, which features a location pin this universal symbol is a global representation for identifying a location, and therefore best represents the app. The pink is taken from the pink logo of the university in keeping with its recognised brand identity.
The flags were placed in circles to identify with the circle within the pin that is used on the first page, the curved nature also compliments the curved humanist nature of the Futura typeface. 

Search Page
When the screen is opened the white backgrounds opacity is lowered showing the image from the camera from behind. The user types in their destination in the building and the drop down menu give suggestions, from the letters that had been typed. The options for either the map or walkthrough, titled 'take me there' again simplifying the process.

Map Option
The map, which was illustrated and put together by Amy, gives a simple line flat drawing of the route to the destination from where the user currently is, the small pink circle shows the user where they currently are. The dark pink line then offers the most direct route.





The arrows as seen above remain within the design of the rest of the app all holding a curved nature even within the ends of the symbols, to keep a consistent design.
Facilities such as lecture theatres, toilets, and cafés would be shown using icons, these icons would show up when the user walks past the facilities, as can be seen in our mockup. 





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